Digital Whiteboard — drag chemistry into a real play
Each card on the right names a chemistry mechanism
from the dossier — Third-Man Triangle,
Decoy Run, Pin the Fullback, Rest-Defense Anchoring — and shows what
happens to P(score) and P(concede) when you apply
that mechanism as a counterfactual on the play below. Click a card to
see the shift animate on the pitch and the delta curves over time.
Reset to return to what actually happened.
View:
frame 0/0
How to read this
Δ P(score) is the model's swing in scoring
probability over the next 10 s for the team in possession, if you
applied that single move. Positive = the move would have helped them
score; negative = it would have hurt.
Δ P(concede) is the symmetric defensive swing.
A move that's "good for chemistry" tends to push score up *and*
concede down — both arrows pointing the same way.
Mechanism tags link the move to the named
chemistry concept it tests. The bigger the |Δ net| the more the
model thinks that specific geometry was load-bearing in
the real frame.
Cards with no mechanism tag are free-form sweeps over the
most-attended off-ball players — surfaced when they produce a
larger swing than the curated mechanisms, as a sanity check.